OptiDraw adds in editor painting for static and animated meshes in Unity, with vertex, splat, layers, UDIM support, shader ...
The Unity character rigging landscape has hit a major inflection point: the beloved Dynamic Bone asset is officially deprecated, leaving a gap for developers who need realistic secondary motion ...
Unity will now automatically abort the decoding of JPEG files after decoding 1000 progressive scans. (UUM-129186) Graphics: Added SystemInfo.SupportsTypedUAVShaderLoadStoreOnGraphicsFormat () for ...
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