The Unity character rigging landscape has hit a major inflection point: the beloved Dynamic Bone asset is officially deprecated, leaving a gap for developers who need realistic secondary motion ...
OptiDraw adds in editor painting for static and animated meshes in Unity, with vertex, splat, layers, UDIM support, shader ...
Roblox creators now have powerful new ways to animate characters thanks to adaptive animation, AI-assisted tools, and integrated workflows. From reusing animations across rigs to generating motion ...
Game Design Studio AI-assisted GDD generation with 15 document templates, 8-section design review, systems dependency mapping, MDA framework, Bartle player types, brand identity, store metadata, ...
In this tutorial repository and accompanying video series, you'll learn how to make a configuration-driven gun system with ScriptableObjects that will be able to have: If you're following along with ...